| Week1 |
Week 2 |
- Bryce workflow
- Bryce Interface
- Create Primitives
- Edit Primitives
- Other Bryce objects
- Material presets
- Import objects from other applications
- Cameras
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- Modeling with Bryce
- Bolean Operations
- Saving new objects
- Adding a tree
|
| Week 3 |
Week 4 |
- The Terrain Editor
- Different types of Terrains
- Edit Terraina
- Terrain presets and the Clipping Feature
- Create your own Terrain
- Bryce Weather
- Symmetrical Lattice
|
- Lights
- Light Lab
- Light strenght
- Filler lights
- Visible lights
- Falloff
- The Tree Editor
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| Week 5 |
Week 6 |
- The Material Editor
- Adding a Bump map to a material
- Editing the lightness of a material
- Scaling the material
- A peek into the Texture editor
- What is a Channel
- Rendering Options
- Render Quality
- Alfa Render
- Depth of Field
- Render to disk
|
- Picture this. The use of pictures in
- 2D Face
- The terrain Editor
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